send_chat
Send a chat message to the Minecraft server to communicate in-game.
Instructions
Send a chat message in-game.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| message | Yes | Chat message to send (max 256 chars) |
Send a chat message to the Minecraft server to communicate in-game.
Send a chat message in-game.
| Name | Required | Description | Default |
|---|---|---|---|
| message | Yes | Chat message to send (max 256 chars) |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations are absent, so the description carries the burden. It only states the obvious action without disclosing details such as visibility to other players, potential rate limits, or whether the message is logged. This is minimal behavioral transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, clear sentence with no unnecessary words. It is appropriately sized for the tool's simplicity and front-loaded with the core purpose.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity (one parameter, no output schema), the description is sufficient for basic invocation. It could mention side effects like message visibility, but for a straightforward chat send, it covers the essential context.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema already provides full coverage of the 'message' parameter with constraints and description. The tool description adds no extra parameter semantics beyond the schema, so the baseline score of 3 applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's action ('send') and resource ('chat message in-game'). It is specific and easily distinguishes from sibling tools, none of which handle chat.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives. While the sibling list shows distinct actions, there is no explicit context, prerequisites, or exclusion criteria.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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