Create a scene
create_sceneGenerates a new Godot .tscn scene file with a chosen root node type, saving it to a specified scene path in your project.
Instructions
Create a new .tscn scene file with a root node of the given type.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scenePath | Yes | Where to save it, e.g. "res://scenes/enemy.tscn". | |
| projectPath | No | Folder containing project.godot. Optional: defaults to the project Claude Code is running in. | |
| rootNodeType | No | Root node class (default Node2D), e.g. Node3D, Control, CharacterBody2D. |