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retroarch_state_slot_plus

Increments RetroArch's current save slot pointer by one, enabling you to cycle to the next slot before saving or loading via the current-slot commands. Use with save/load state tools to target a specific slot.

Instructions

PURPOSE: Increment RetroArch's currently-selected save slot pointer by 1 (e.g. slot 3 → slot 4). USAGE: Combine with retroarch_save_state_current or retroarch_load_state_current to target a specific slot — these tools always operate on the current slot, so to save TO slot 5 you must walk the pointer there first. Pair with retroarch_state_slot_minus to walk backwards. RetroArch's NCI exposes NO way to set the slot directly to N or to query the current slot number, so if you don't track it yourself you must walk from a known position (e.g. slot 0) or observe the on-screen indicator. For loading a specific slot WITHOUT changing the pointer, use retroarch_load_state_slot instead. BEHAVIOR: Mutates RetroArch's internal current-slot pointer (+1). Wraps or clamps per RetroArch's slot-cycling configuration (typically wraps at 9 → 0). FIRE-AND-FORGET: the NCI does NOT acknowledge this command — the call returns as soon as the UDP datagram is sent, with no confirmation that RetroArch received or applied it. To verify the effect, follow up with an observable tool (retroarch_get_status for run state, retroarch_read_memory / retroarch_read_ram for memory mutations, retroarch_screenshot for visual state). UDP packets to a not-listening RetroArch are silently dropped. The new slot number is NOT reported back — track it client-side or watch the on-screen slot indicator. No effect on emulator memory / run state — only the slot pointer used by future save_state_current / load_state_current calls changes. Transport: RetroArch's Network Control Interface (NCI) over UDP (default 127.0.0.1:55355, requires network_cmd_enable = true in retroarch.cfg). RETURNS: Single line 'Incremented current slot' (UDP-send confirmation only — does NOT report the new slot number).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It discloses mutation of the internal pointer, wrap/clamp behavior, fire-and-forget semantics with no acknowledgment, silent UDP drops, lack of slot-number reporting, and no effect on memory/run state. This is exemplary transparency.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with PURPOSE, then USAGE, BEHAVIOR, and RETURNS. Though long, every sentence addresses a distinct operational need (e.g., NCI limitations, verification strategies, return behavior), and there is no fluff.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and zero parameters, the description must be self-sufficient. It covers purpose, usage, behavioral caveats, transport, verification, and return format — complete for the complexity of a fire-and-forget UDP command.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

This tool has zero parameters, so the schema coverage is 100% vacuously. The baseline for 0 params is 4; the description adds no parameter-specific details because none exist, but it explains the operational semantics fully without needing parameter documentation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description begins with a specific verb and resource: 'Increment RetroArch's currently-selected save slot pointer by 1 (e.g. slot 3 → slot 4).' This clearly distinguishes it from siblings like retroarch_state_slot_minus and retroarch_load_state_slot.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Extremely explicit usage guidance: combine with save_state_current/load_state_current, pair with state_slot_minus, and explicitly states when to use retroarch_load_state_slot instead. It also warns about the inability to set the slot directly, which is critical for correct tool selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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