Skip to main content
Glama
playcanvas

PlayCanvas Editor MCP Server

Official
by playcanvas

delete_scene

DestructiveIdempotent

Permanently delete a scene by its ID; this action cannot be undone. Use only when certain you want to remove it, not to switch away—load another scene instead.

Instructions

Permanently delete a scene by its id. This is destructive and cannot be undone. When NOT to use: to switch away from a scene without deleting it (use load_scene).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
idYesScene id to delete (the "id" field from list_scenes)
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare destructiveHint=true and readOnlyHint=false, and the description reinforces this with 'destructive and cannot be undone,' adding permanence beyond the bare annotation. It does not contradict any annotation and provides useful consequence-level context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no filler. The action and consequence are front-loaded, and the when-not-to-use guidance is delivered in a compact, directly actionable sentence.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a single-parameter destructive tool with annotations covering the safety profile, the description covers purpose, usage boundaries, and consequence. No output schema is needed for a delete operation, and nothing essential is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and the schema description for 'id' already explains that it is the scene id from list_scenes. The description's 'by its id' adds no new meaning. The baseline of 3 applies because the schema does the documentation work.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource: 'Permanently delete a scene by its id.' It clearly distinguishes the tool from siblings by naming load_scene as the alternative when the intent is to switch away without deleting. The destructive nature is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly provides a 'When NOT to use' condition and names the correct alternative tool (load_scene). This gives an agent a direct decision rule for choosing between delete_scene and its closest sibling.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/playcanvas/editor-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server