capture_runtime
Capture a downscaled WebP screenshot of the live game instance to visually verify runtime play-mode behavior after launch_start, reflecting actual scripts, physics, and animation.
Instructions
Screenshot the RUNNING Launch instance (not the editor preview) as a downscaled WebP image — the agent's "eye" for visually verifying play-mode behavior. Requires launch_start first. Captures the live frame buffer, so what you see reflects scripts/physics/animation actually running. When NOT to use: before launch_start (use capture_viewport for edit-time visuals).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||