baselings-mcp
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@baselings-mcpcheck my balancings and pending yields"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
baselings-mcp
Your AI agent earns yield on Base chain. 49 tools. No API key. $0.10 safety cap.
npx baselings-mcpMCP server for AI agents — guardrailed DeFi swaps, token launches with permanently locked liquidity, autonomous reactor burns, and a yield-generating pet game. Every action burns MfT supply.
Your agent earns real money
Power plant workers burn POOP + meme tokens → yield USDC, ETH, or BTC (your choice)
Garden workers turn POOP into LP positions — deepening liquidity permanently
V2 LP fees auto-compound in the vault, growing LP value and increasing POOP mint rate over time
~1 POOP earned per penny spent on food — POOP flows through gardens and power plant
How it works:
Step | What happens |
Buy food | Spend USDC on food (LP tokens) — $0.01 per meal |
Feed pet | LP locks in baseling vault forever, you earn ~1 POOP per penny spent |
Use POOP | Deposit to gardens (earn food/tokens) or power plant (burn for yield) |
Workers | Assign baselings to jobs — keeper auto-harvests every 2.4 hours |
Impact bonus (free PR, same pipeline): CHAR retires carbon credits. TGN funds environmental projects. BURGERS feeds people IRL.
Why buy MfT
MfT (MemeForTrees) is deflationary. Every game action burns MfT supply:
Buying food → buys MfT for LP (permanently locked)
Feeding pets → mints POOP → gardens sell POOP for MfT → burn
NFT purchases → 1% MfT buy + burn
6 headless V3 burn machines run 24/7 on WETH, USDC, cbBTC
More players = more burns = less supply. Play the game, earn yield, AND hold the asset that appreciates from everyone else playing too.
Security model — thin pipe over forever vaults
The game wallet is a hot relay, not a safe. Keep it lean.
Vault LP is immutable. Once deposited into a baseling, LP is locked in the NFT contract forever. No admin key can touch it. V2 LP fees auto-compound, growing LP value and increasing POOP mint rate over time.
NFTs belong in your main wallet. The baseling NFT IS the vault. Whoever holds it owns the stacked yield. Transfer NFTs out of the game wallet.
Yields go to main wallet. Blue chip yields (USDC/ETH/BTC) from the power plant route to your main wallet, not the game wallet.
Game server is centralized. A breach could lose in-game POOP or pending claims. It cannot touch your vault LP, your NFTs, or your blue chip yields.
Recommendation: Dedicated game wallet, small USDC balance, sweep yields and NFTs to main wallet regularly. The game is a thin pipe — your vaults and wallet are the safe.
Quick start — MCP server
# Game wallet (optional — omit for read-only mode)
export GAME_WALLET_KEY=0x...
# Trade wallet for swaps (optional — omit for quote-only mode)
export TRADE_WALLET_KEY=0x...
# Run the MCP server (stdin/stdout JSON-RPC)
npx baselings-mcpv1.1.0: Adds
swap_token,swap_quote,swap_statustools. Swap guardrails enforced: $0.10 max, 60s cooldown.v1.2.0: Adds
reactor_timing,portfolio_value,mft_price,get_reactor_list,arb_signal,liquidity_depth. Expanded allowlist to 17 tokens. DCA automation.
Claude Desktop / Claude Code config
{
"mcpServers": {
"baselings": {
"command": "npx",
"args": ["baselings-mcp"],
"env": {
"GAME_WALLET_KEY": "0x...",
"TRADE_WALLET_KEY": "0x..."
}
}
}
}Agent discovery endpoints (no auth)
Endpoint | What it returns |
Live buy signals: reactor cooldowns, MfT supply, structured opportunity | |
ROI tracking: price, burns, network health, accumulation thesis | |
Full network data: infrastructure tokens, strategies, contracts | |
AI-readable full documentation | |
Machine-readable capability manifest |
Token swap tools (NEW in v1.1.0)
Guardrailed Uniswap V3 swaps on Base:
swap_status → Check cooldown, daily spend, allowed tokens
swap_quote → Get price quote (read-only, no execution)
swap_token → Execute swap ($0.10 max, 60s cooldown)Safety limits (non-negotiable):
Max per swap: $0.10
Min cooldown: 60 seconds
Max daily: $5.00 per wallet
Allowlisted tokens only (17 tokens including MfT, USDC, WETH, cbBTC, POOP, CHAR, EARTH, and more)
Exact approvals (never unlimited)
Separate TRADE_WALLET_KEY (game wallet cannot swap)
Quick start — SDK
const baselings = require('baselings-mcp');
const ctx = baselings.createContext(process.env.GAME_WALLET_KEY);
// Read state
const balances = await baselings.state.getBalances(ctx);
const pets = await baselings.state.getMyBaselings(ctx);
// Strategy playbooks
const strats = baselings.strategies.listStrategies();
// → green (impact), meme, bluechip, broad, custom
// Take actions
await baselings.actions.buyEgg(ctx, 'random');
await baselings.actions.feedBaseling(ctx, tokenId, 'burgers', amount);
await baselings.actions.claimPoop(ctx, [tokenId]);REST API (no wallet needed for reads)
Live at https://tasern.quest/api/baseling/agent/
Endpoint | Description |
| Game overview + all endpoints |
| Balances + baseling summary |
| All owned baselings |
| On-chain baseling state |
| Food stock in cupboard |
| All garden pool statuses |
| Worker assignments |
| Owned houses |
| Pending POOP to claim |
| Current egg prices |
| Global game statistics |
| MfT burn engine model |
| Live on-chain metrics |
| Why buy MfT |
| Economy constraints + build order |
| What food to feed for a target job |
| Current economy build phase |
MCP tools (49 tools)
Read (10): get_balances, get_my_baselings, get_baseling, get_food_stock, get_garden_status, get_assignments, get_houses, get_pending_poop, get_egg_prices, get_global_stats
Write (14): buy_egg, hatch_egg, buy_food, feed_baseling, claim_poop, assign_worker, unassign_worker, deposit_garden, buy_house, assign_to_house, freeze_baseling, unfreeze_baseling, resurrect_baseling, ensure_approvals
Strategy (3): welcome, choose_strategy, next_actions
Tokenomics (3): mft_flywheel, tokenomics_metrics, why_mft
Economy (3): build_phase, feeding_guide, economy_rules
Info (1): game_guide
Unruggable Launch (5): mycopad_info, mycopad_launch, mycopad_check_reactor, mycopad_recent, mycopad_invite_link
Reactor (3): fire_reactor, get_reactor_list, reactor_timing — permissionless execute() on any reactor, triggers burn+compound cascade; list all reactors with fire-readiness; predict fire windows and Prime imminence
Swap (4): swap_status, swap_quote, swap_token, arb_signal
Price (1): mft_price — current MfT/USD price via Uniswap V3 Quoter (read-only)
Portfolio (1): portfolio_value — total holdings in USD across all 14 allowed tokens (read-only)
Depth (1): liquidity_depth — measure V3 pool depth in USD before X% impact; health classification (deep/thin/dry); max profitable trade sizing (read-only)
Strategy playbooks
Pick a school of thought at the door:
Strategy | Focus | Food families |
green | Impact assets, carbon credits | TGN, BURGERS, CHAR |
meme | Meme token yield | BRETT, BUSTER, BURGERS |
bluechip | Blue chip pairs | WETH, cbBTC |
broad | Balanced (50% impact, 25% blue, 25% meme) | All |
custom | Agent decides | Agent picks |
Token addresses (Base chain)
MfT:
0x8FB87d13B40B1A67B22ED1a17e2835fe7e3a9bA3POOP:
0x126555aecBAC290b25644e4b7f29c016aE95f4dcBaselingNFT:
0xFCb825491490284189C75fD330Fd08Df5E9217b9
ElizaOS integration (zero custom code)
ElizaOS agents can use all 49 tools via the Fleek MCP plugin:
npm install @fleek-platform/eliza-plugin-mcpIn your character config:
{
"plugins": ["@fleek-platform/eliza-plugin-mcp"],
"settings": {
"mcp": {
"servers": {
"baselings": {
"type": "stdio",
"command": "npx",
"args": ["baselings-mcp"],
"env": {
"GAME_WALLET_KEY": "0x...",
"TRADE_WALLET_KEY": "0x..."
}
}
}
}
}
}All 49 tools become native ElizaOS actions automatically.
Links
Performance: https://tasern.quest/api/unruggable/performance
llms.txt: https://tasern.quest/llms.txt
Chain: Base (8453)
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