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Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
GAME_WALLET_KEYYesYour game wallet private key (hex string starting with 0x)

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_balancesA

Check your wallet balances (ETH, USDC, POOP, WETH)

get_my_baselingsA

List all your baseling pets with their stats

get_baselingC

Get detailed on-chain info about one baseling

get_food_stockA

Check food in your cupboard (amount, spoiled status, time until spoil)

get_garden_statusA

Check all garden pools (workers, yields)

get_assignmentsB

See which baselings are working and where

get_housesA

List your houses and who lives in them

get_pending_poopB

Check claimable POOP for your baselings

get_egg_pricesB

Current egg prices in M currency

get_global_statsA

Game-wide statistics (total baselings, POOP minted/burned)

buy_eggB

Buy a new egg (costs USDC). Type: random ($0.10), giant ($6)

hatch_eggC

Hatch an egg into a baseling

buy_foodB

Buy food from the grocery store (costs USDC, converts to LP)

feed_baselingC

Feed a baseling (increases hunger, earns POOP after 4hr delay)

claim_poopB

Claim pending POOP rewards for your baselings

assign_workerB

Put a baseling to work (garden, pp, nanny, or hauler)

unassign_workerC

Remove a baseling from their job

deposit_gardenB

Deposit POOP into a garden pool for yield

buy_houseB

Buy a house NFT (gives rooms for baselings). Types: 0-3

assign_to_houseB

Move a baseling into a house

freeze_baselingC

Put baseling in cryo storage

unfreeze_baselingB

Wake baseling from cryo

resurrect_baselingB

Revive a dead baseling (needs 10 feeds after)

ensure_approvalsA

Set up all token approvals needed to play (run this first before any write actions)

welcomeA

Start here. Shows what Baselings is, how it works, and the strategy options to choose from.

choose_strategyA

Pick your play style: green (impact/carbon), meme (BURGERS/BRETT/TGN), bluechip (ETH/BTC), broad (diversified), custom (you decide). Returns full playbook.

next_actionsA

Given your chosen strategy, analyzes current game state and returns prioritized list of what to do right now.

mft_flywheelB

Understand the MfT tokenomics flywheel — how every game action burns MfT supply. The key to understanding why MfT is the alpha.

tokenomics_metricsB

Live on-chain tokenomics data: MfT supply, POOP burn ratio, power plant yield, total baselings. See the flywheel in real numbers.

why_mftA

The pitch: why MfT is the token to buy. Explains the deflationary mechanics, impact story, and how to get maximum exposure.

build_phaseA

Shows your current economy build phase (1-5) and what to do next. Phase 1=gardener, 2=haulers, 3=PP, 4=nanny, 5=full economy.

feeding_guideA

What food to feed a baseling based on its target job. Maps food→stat→job optimization.

economy_rulesA

Returns all economy constraints: POOP delay, keeper cycle, throughput caps, overflow mechanics, care timer. Read this before playing.

game_guideB

Detailed how-to-play guide with rate limits, tips, and mechanics explained.

unrugable_infoA

Get Unrugable launcher info: number of tokens launched, current seed requirement, and recent launches. Start here to learn how token launching works.

unrugable_launchA

Launch a new token on Unrugable. The launcher creates the token, pairs it into permanently locked Uniswap V3 liquidity, and wires it to a reactor that burns and compounds fees. Requires GAME_WALLET_KEY and the launch SDK to be present in the install.

unrugable_check_reactorA

Check whether an address is a registered Unrugable reactor (valid target for invite links).

unrugable_recentB

Get the most recent token launches from Unrugable.

unrugable_invite_linkA

Generate an Unrugable invite link from a reactor address. Share it so new launches chain to your reactor and route a share of fees upstream to it.

fire_reactorA

Fire a reactor (permissionless). Triggers burn+compound cycle: collects LP fees, burns tokens, deepens liquidity, sends 5% upstream. Any reactor can be fired every 2 hours. Costs ~$0.01 gas. After firing, MfT price dislocates across pools — arb opportunity.

swap_statusA

Check swap readiness: cooldown timer, daily spend, remaining budget, allowed tokens. Call this before swap_token.

swap_quoteA

Get a price quote for a token swap (read-only, no execution). Shows expected output, pool fee, slippage. Max $0.10 per swap.

swap_tokenA

Execute a token swap on Uniswap V3 (Base). Hard limits: $0.10 max per swap, 60s cooldown, $5/day. Uses dedicated trade wallet. All guardrails enforced automatically.

arb_signalA

Check MfT price across multiple pools (MfT/WETH, MfT/USDC, MfT/cbBTC) and flag arb opportunities. READ-ONLY, no wallet needed. Returns price per pool + max spread %. If spread > 1%, flags as arb opportunity with buy/sell pool recommendation.

get_reactor_listA

List all known reactors with fire-readiness status. READ-ONLY, no wallet needed. Returns each reactor name, address, pool count, whether it can be fired now, and cooldown remaining.

mft_priceA

Get current MfT token price in USD via Uniswap V3 Quoter. READ-ONLY, no wallet needed. Returns price per token, the pool used, and timestamp.

reactor_timingA

Predict when reactors will fire next. Shows time until each reactor can fire, detects clustering (multiple reactors near-ready), and flags "Prime imminent" when 3+ secondaries are within 15min. Returns buy-window signal. READ-ONLY, no wallet needed.

portfolio_valueA

Total portfolio value in USD for the trade wallet. Reads balances of all 14 allowed tokens, quotes each to USD via Uniswap V3. READ-ONLY, no signing needed. Works without wallet (returns empty portfolio).

liquidity_depthA

Measure how much USD can be traded before moving price by X%. Reads V3 pool state (slot0, liquidity, tick boundaries) for MfT arb pools. Returns per-pool depth, health classification (deep/thin/dry), and max profitable trade size. READ-ONLY, no wallet needed.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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