Live layer readiness
dos2_live_statusChecks whether Divinity: Original Sin 2 is running and all live bridge prerequisites are ready—Script Extender, built/attached bridge mod, and heartbeat—before using live GM tools or after timeouts.
Instructions
Checks everything the live tools (dos2_live_*) need and reports what is missing: whether the game is running, whether Script Extender is installed next to the game and its settings, whether the bridge mod .pak is built, which campaigns have it attached, and whether the bridge's heartbeat is coming in (it writes one about every 2 seconds while a campaign is loaded in Game Master mode).
Read-only, no parameters. Call it before the first live tool of a session and whenever a live tool times out.
If the bridge is not built or attached, run dos2_bridge_install with the game closed. For file-level setup
(campaign list, Divine.exe) use dos2_status.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "dos2_live_status"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||