Detach the bridge mod
dos2_bridge_detachDetach the bridge mod from a campaign to disable live bridge tools and remove the bridge .pak requirement; backs up the prior file for restore.
Instructions
Removes this server's bridge mod from the campaign's add-ons in meta.lsf. After that the dos2_live_* tools no longer work for this campaign, and players no longer need the bridge .pak. The .pak itself stays in the game's Mods folder, and nothing happens if the bridge was not attached.
The previous file is backed up first; undo with dos2_restore. Fails with an error while the game process is running unless allow_running=true.
Returns the backup id and the campaign's add-on list. Attach again with dos2_bridge_install.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"campaign": "<campaign>"
},
"name": "dos2_bridge_detach"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| campaign | Yes | The campaign to work on: its name, its folder name, its UUID, or a unique part of any of them. dos2_status lists the campaigns. | |
| allow_running | No | Keep false. Set true only after the user has confirmed that the running game sits in the main menu: a write into a campaign that is loaded in the game gets lost or damages it. |