remove_node
Removes a specified node from a Godot scene by providing the project path, scene path, and node path.
Instructions
Remove a node from an existing scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodePath | Yes | Path to the node to remove (e.g., "root/Player/Sprite2D") | |
| scenePath | Yes | Path to the scene file (relative to project) | |
| projectPath | Yes | Path to the Godot project directory |