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morvoso

godot-ai-mcp

by morvoso

load_sprite

Assigns a texture to a Sprite2D node in a Godot scene by specifying the project, scene, node path, and texture file path.

Instructions

Load a sprite into a Sprite2D node

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nodePathYesPath to the Sprite2D node (e.g., "root/Player/Sprite2D")
scenePathYesPath to the scene file (relative to project)
projectPathYesPath to the Godot project directory
texturePathYesPath to the texture file (relative to project)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description must disclose behavioral traits. It only says 'load' without explaining side effects, prerequisites (e.g., node existence), or whether it modifies the scene file. Minimal transparency.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no wasted words. It effectively communicates the core function, though it could be slightly more informative while remaining concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the four required parameters and no output schema, the description lacks context about what happens after loading, potential errors, or prerequisites. It is incomplete for a mutation-like tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so baseline is 3. The description adds no additional meaning beyond what the schema provides. It does not explain relationships between parameters or offer usage tips.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (load), the resource (sprite), and the target (Sprite2D node). It distinguishes from sibling tools like add_node or set_node_property, which are for different purposes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description does not provide any guidance on when to use this tool versus alternatives, nor does it mention prerequisites or exclusions. The usage is implied but not explicitly stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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