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assemble_animation

Combines pose frames into a unified pixel animation spritesheet with timing data and loop GIF, using a shared color palette to avoid flickering.

Instructions

여러 포즈 프레임(아티스트/AI 생성)을 공유 팔레트로 애니로 조립.

N 프레임을 공통 정렬·단일 팔레트로 맞춰(깜빡임 방지) 스프라이트시트 + 타이밍 JSON + 루프 GIF 로 출력.

Args: frame_sources: 포즈 프레임 이미지 경로 리스트(순서 = 재생 순서). out_dir: 출력 폴더. fps: 프레임레이트. target_height: (pixelize 시) 도트 높이. colors: (pixelize 시) 공유 팔레트 색 수. outline: (pixelize 시) selout 아웃라인 여부. indexed: 인덱스 PNG 저장 여부. gif: 루프 GIF 생성 여부. gif_upscale: GIF 업스케일 배율. pixelize: True=일러 프레임 픽셀화 조립 / False=이미 도트인 프레임을 원해상도로 정렬·팩만. palette: 잠긴 팔레트(builtin 또는 .gpl/.hex). 지정 시 그 팔레트로 통일.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
fpsNo
gifNo
colorsNo
indexedNo
out_dirYes
outlineNo
paletteNo
pixelizeNo
gif_upscaleNo
frame_sourcesYes
target_heightNo
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It reveals key behaviors: flicker prevention, shared palette enforcement, output generation (spritesheet, timing JSON, GIF). It does not mention potential destructive actions (e.g., overwriting files), but the tool appears to be non-destructive (outputs to out_dir). This is adequate transparency for a creation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-structured with a brief intro followed by an enumerated parameter list. It is front-loaded with the core purpose. However, the parameter list is somewhat verbose (11 items) and could be more concise by grouping related parameters. Still, it is clear and usable.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 11 parameters, no output schema, and no annotations, the description covers the main functionality, parameter roles, and output types. It mentions sprite sheet, timing JSON, and loop GIF. However, it does not describe the return value (if any) or error conditions. Overall, it is fairly complete for an animation assembly tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so description must add value. The Args section provides Korean explanations for each parameter, but they are often minimal (e.g., 'out_dir: 출력 폴더'). Some parameters like 'colors' and 'pixelize' get more meaningful descriptions. Overall, it compensates for missing schema descriptions but does not fully elaborate on parameter constraints or relationships.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states it assembles pose frames into an animation with shared palette, outputting spritesheet, timing JSON, and loop GIF. It specifies inputs (multiple frames) and processing (alignment, shared palette, flicker prevention). However, it does not explicitly distinguish itself from sibling tools like 'animate' or 'build_spritesheet', leaving some ambiguity.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains the two modes (pixelize=True/False) and what they do, but it lacks explicit guidance on when to use this tool versus alternatives. For example, it doesn't state when to prefer this over 'animate' or 'batch_pixelize'. The usage context is implied rather than stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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