editor_save
Saves every open scene and all modified content assets in the live Flax Editor, including API changes not marked modified. It refuses saves during play mode to avoid writing runtime scene data.
Instructions
Saves every open scene (including changes made through the API, which the editor does not mark as modified) and all modified content assets in the live Flax Editor. Refused during play mode: a save then would write the play-time scene, with every actor scripts created at run time.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| saved | Yes | ||
| savedScenes | Yes | ||
| mainThreadId | Yes |