editor_get_member
Read a field or property from an actor or one of its scripts using a dotted path, including private members. Unknown member names return the existing members.
Instructions
Reads a field or property of an actor, or of one of its scripts, by a dotted path (e.g. Clock.Steps). Private members count. Unknown names list the members that exist.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| member | Yes | The member path, e.g. Score or Clock.Steps. | |
| actorId | Yes | The actor's id (editor_find_actors, editor_scene_graph). | |
| scriptType | No | Read from the actor's script of this type instead of the actor. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| member | Yes | ||
| targetId | Yes | ||
| typeName | Yes | ||
| targetType | Yes | ||
| mainThreadId | Yes | ||
| recordedUndo | No |