Create Unreal Live Link bridge
create_unreal_livelink_bridgeCreates an Unreal Engine Live Link scaffold in TouchDesigner for OSC/NDI data transfer, with subject maps, event queue, and runtime warnings.
Instructions
Create an Unreal Engine Live Link/OSC/NDI handoff scaffold with subject maps, event queue, and runtime setup warnings.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_unreal_livelink_bridge"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | livelink_osc | |
| name | No | Generated baseCOMP name. | unreal_livelink_bridge |
| active | No | ||
| send_port | No | ||
| parent_path | No | Parent COMP for the Unreal bridge. | /project1 |
| sync_camera | No | ||
| unreal_host | No | 127.0.0.1 | |
| preview_mode | No | ndi | |
| receive_port | No | ||
| subject_name | No | tdmcp_camera | |
| sync_transform | No |