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Create POP growth preset (dendritic / coral / lichen)

create_pop_growth

Generate organic growth patterns in TouchDesigner using POP-based reaction-diffusion. Choose dendritic, coral, or lichen presets for fibrous tendrils, dense accretion, or patchy clusters.

Instructions

Build a POP-native reaction-diffusion / growth system inside a fresh baseCOMP. Three mode presets: 'dendritic' (sparse fibrous tendrils, low decay), 'coral' (dense outward accretion, mid decay, strong force), 'lichen' (patchy crust, high threshold emission clusters). A particle_pop emits points gated by a noise threshold; a noise_pop drives a force_pop vector field that biases their motion; a feedback_pop loop carries point state forward one cook so accumulation simulates organic growth. Output is a Null TOP via poptoSOP → geometryCOMP → renderTOP. POP chain delegated to buildPopChainScript. POPs are Experimental — par writes are fail-forward; result reports unverified op/par set. Warns when feedback_gain × (1 − decay) ≥ 1.0 (divergence risk).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
modeNoPreset selector — picks the default param bundle. 'dendritic': sparse fibrous tendrils; 'coral': dense outward accretion; 'lichen': patchy emission clusters.dendritic
nameNoContainer baseCOMP name.pop_growth
seedNoRNG seed for the noise.
decayNoPer-frame multiplier applied through the feedback loop (1 − decay retained). Overrides preset.
thresholdNoEmission gate: noise sample below threshold suppresses new births. Overrides preset.
max_pointsNoSafety cap on particle count (passed defensively as numpoints/maxparticles).
noise_freqNoSpatial frequency of the noise_pop. Overrides preset.
resolutionNoRender TOP + Null TOP resolution [width, height].
force_scaleNoAmplitude of the noise-driven force_pop vector field. Overrides preset.
growth_rateNoParticle birth rate per cook (drives particle_pop birth/rate par defensively). Overrides preset.
parent_pathNoParent COMP where the container is built./project1
feedback_gainNoScale of the feedback contribution mixed back into the active POP each frame; >1 risks divergence. Overrides preset.
expose_controlsNoExpose GrowthRate / Decay / Threshold / FeedbackGain knobs on the container.
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

It goes far beyond the annotations by disclosing that POPs are Experimental, par writes are fail-forward, the result reports unverified op/par sets, and warning conditions for divergence (feedback_gain × (1 − decay) ≥ 1.0). These are critical behavioral traits that help an agent anticipate side effects and failure modes.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single dense paragraph, but every sentence contributes useful information and it is appropriately sized for a complex build tool. Minor structural improvements (e.g., separating the output chain from warnings) would elevate it, but it remains focused and front-loaded with the core purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite 13 parameters and no output schema, the description is exceptionally complete. It explains the internal node chain (particle_pop, noise_pop, force_pop, feedback_pop), the output path (poptoSOP → geometryCOMP → renderTOP), delegation to buildPopChainScript, and risk warnings. This gives an agent everything needed to understand what the tool does, how it works, and what could go wrong.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already covers 100% of parameters with descriptions, so the baseline is 3. The tool description adds meaningful system-level context (e.g., how feedback_gain and decay interact to cause divergence, max_points passed defensively, overrides on presets). This enhances understanding of parameter relationships beyond the isolated field descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb+resource: 'Build a POP-native reaction-diffusion / growth system inside a fresh baseCOMP.' It clearly distinguishes itself from sibling tools like create_reaction_diffusion or create_pop_field by emphasizing the POP chain, presets, and output chain. The three mode presets further clarify the tool's specific niche.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear context on when to use this tool (for organic POP-based growth systems) and even sets expectations about experimental behavior and divergence risks. However, it does not explicitly mention alternatives or exclusions, so it stops short of a perfect score.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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