Generate Cocos Tileset
asset_forge_generate_tilesetCreate multiple seamless tile sprites, pack them into a tileset sheet, and output tile metadata for game development.
Instructions
Generate multiple seamless-ish tile sprites, pack them into a tileset sheet, and emit tile metadata.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Human-readable asset name. Used for file names after slugification. | |
| seed | No | ||
| style | No | Visual or audio style, e.g. 'cozy pixel art', 'hand-painted fantasy', '8-bit arcade'. | |
| prompt | Yes | ||
| columns | No | ||
| tileSize | No | ||
| outputDir | No | Directory where generated files should be written. Defaults to server config. | |
| tileCount | No | ||
| postprocess | No |