design_add_reflection
Adds a water surface reflection layer that simulates reflected sky and terrain colors with darkening and ripple distortion, using presets like calm-lake or golden-reflection.
Instructions
Add a water surface reflection layer. Renders a simplified mirror of sky/terrain colors below the waterline with darkening and ripple distortion. Not an actual scene mirror — uses solid color bands that simulate reflected sky and terrain tones. Presets: calm-lake, rippled-reflection, dark-water, golden-reflection.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Custom layer name. | |
| seed | No | Random seed for ripple variation. | |
| preset | No | Reflection preset. Defaults to 'calm-lake'. | |
| skyColor | No | Reflected sky color as hex. | |
| darkening | No | Reflection darkening 0-0.7. | |
| depthLane | No | Depth lane placement. Defaults to 'ground-plane'. | |
| terrainColor | No | Reflected terrain color as hex. | |
| atmosphericMode | No | Atmospheric depth mode. | |
| rippleAmplitude | No | Ripple distortion amplitude 0-1. | |
| rippleFrequency | No | Ripple frequency 0-1. | |
| waterlinePosition | No | Waterline position 0.2-0.9. |