design_add_noise_texture
Add a procedural noise texture layer (value, fractal, or ridged) to generative art compositions for added texture and variation.
Instructions
Add a procedural noise texture layer (value, fractal, or ridged).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed (default: 0). | |
| type | No | Noise type (default: "fractal"). | |
| index | No | Stack position (default: 0). | |
| scale | No | Noise scale 1–200 (default: 80). | |
| colorA | No | Low-value color hex (default: "#ffffff"). | |
| colorB | No | High-value color hex (default: "#000000"). | |
| octaves | No | Octaves 1–6 for fractal/ridged (default: 4). | |
| opacity | No | Layer opacity 0–1 (default: 1.0). |