ppsspp_pause
Pause PSP emulation to stabilize game state for memory reads and writes. Use before memory operations; resume with ppsspp_resume.
Instructions
PURPOSE: Pause PSP emulation (the debugger calls this 'stepping mode'). USAGE: Use before a sequence of memory inspects when you need a stable game state across calls. Memory r/w tool calls still work while paused. Use ppsspp_resume to continue. BEHAVIOR: Modifies emulator run state. Pauses the MIPS CPU; rendering may continue at last frame. Idempotent — pausing already-paused is a no-op. RETURNS: Single line 'Emulation paused'.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||