Start game
game_startConnect to a 2D web game for testing: attach to the live browser session or start a paused headless copy, replacing any running session and returning mode, state, and flagged note count.
Instructions
Connect to the game. auto (default): attach to the human's live game if debuff dev has it open in a browser, else start a private headless copy, paused. Returns the mode, state and how many notes the human has flagged. Replaces any running session.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "game_start"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Default auto. | |
| page | No | Path to open in headless mode. Default "/". | |
| root | No | Project root. Absolute path, or relative to the server's root. Default: the server's root. |