Runtime errors
game_errorsRetrieve explained runtime errors since the game started—kind, source-mapped location, hint, loop phase, tick, repeat count—to fix faults and resume play.
Instructions
Runtime errors since the game started, explained: kind (your-code, debuff-usage, debuff-bug, outside), where (source file:line, source-mapped), a hint, the loop phase and tick, and a repeat count. A loop error stops the game; fix it, then game_pause false to resume. For debuff-bug, tell the human and share reportUrl rather than working around it.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||