objects_remove
Delete one or more objects from a live shared game table by GUID or runtime ID; cascading rules also remove attached contents, so export a backup first if needed.
Instructions
Remove objects from the live shared table. Cascade rules include attached contents. Export a backup first when needed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objects | Yes | ||
| table_id | No | Omit to use the active connected table. |