objects_move
Move an object to a specified position in metres with optional quaternion rotation and scale; unlock locked objects first.
Instructions
Place an object in metres with optional quaternion rotation [x,y,z,w] and scale [x,y,z]. Locked objects must be explicitly unlocked with objects_lock first. Inspect state afterwards to verify clamping/physics.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | ||
| object | Yes | Stable object GUID (preferred), or current runtime id. | |
| position | No | ||
| rotation | No | ||
| table_id | No | Omit to use the active connected table. |