server_signatures
Read the current DayZ server signature policy or set verifySignatures to a new value, safely editing only the active config file.
Instructions
Read -- or deliberately change -- the stand's signature policy.
With no argument this only reports. With value it writes verifySignatures
into the config the profile names as this stand's, and reads it back.
WHY THIS IS ITS OWN TOOL. verifySignatures = 2 makes a stand refuse every
client with code 118 and "missing dtain.pbo" -- a vanilla file name that
says nothing about signatures, and that has already cost one session a long
hunt through byte-identical files. On a local stand the honest fix is
usually to turn the check off rather than to sign a throwaway bridge mod,
and doing that by hand in somebody's config is worse than doing it here,
where the previous value is reported, the file is read back, and nothing
else in it is touched.
WHAT KEEPS IT SAFE. It edits exactly one file: machine.stand_root /
machine.config, the stand this project already boots, and it refuses a
path that resolves outside that root. It refuses while a server is running
against that config, because a change the running server will never read is
a success message about nothing. And it says which way the setting moved:
0 is off, and the answer says so in words rather than leaving a number.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| data | No | ||
| hint | No | ||
| error | No |