renforge_wait_until
Wait until a specified Ren'Py label, screen, or expression condition is met, then return the current game state. Use to synchronize with game events before inspecting or modifying variables.
Instructions
Wait for exactly one label, screen, or expression condition.
Returns a compact state by default (state_profile='interaction'). Pass include for extra fields/variables; use state_profile='full' only when the complete store is required.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| expr | No | ||
| label | No | ||
| screen | No | ||
| include | No | ||
| timeout | No | ||
| interval | No | ||
| max_depth | No | ||
| max_items | No | ||
| project_path | Yes | ||
| state_profile | No | interaction | |
| max_output_bytes | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||