unity-super-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| UNITY_ENV_ID | No | Unity Gaming Services environment ID (default: production) | |
| UNITY_PROJECT_ID | No | Unity Gaming Services project ID | |
| UNITY_PROJECT_PATH | No | Path to the Unity project directory | |
| UNITY_SERVICE_KEY_ID | No | Unity Gaming Services service key ID | |
| UNITY_SERVICE_SECRET | No | Unity Gaming Services service secret |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| ugs_get_project_infoA | Get Unity project UGS status, environment, and quick economy check. Run this first if UGS env is set. |
| economy_list_catalogB | List full Economy 2.0 catalog: currencies, items, shops |
| economy_create_currencyB | Create currency in Economy 2.0 |
| economy_create_itemC | Create inventory/virtual item with custom properties |
| economy_create_shopB | Create shop with items and costs |
| cloudsave_get_player_dataC | Get Cloud Save data for a playerId |
| cloudcode_list_modulesA | List Cloud Code modules |
| cloudcode_deploy_moduleC | Deploy Cloud Code module from JS files (base64 upload + deploy) |
| build_get_last_reportC | Scan project and return top largest assets, size by extension, total size |
| build_analyze_bloatA | Find bloat: duplicates, huge files >10MB, Resources/ abuse, unoptimized textures |
| build_fix_importsB | Generate fix for texture imports. Returns C# Editor script. If apply=true, edits .meta directly |
| assets_find_orphansA | Find potential orphaned assets not referenced by scenes/prefabs (heuristic guid search) |
| build_check_complianceC | Check iOS/Android compliance (Target SDK, permissions, StreamingAssets bloat) |
| super_health_checkB | Run full project health check: size, bloat, compliance, UGS status - one tool to rule them all |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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