An MCP server for Unity that provides 300 typed tools for editor automation, asset analysis, validation, and diagnostics, supporting live Editor, headless batch, and offline modes.
An MCP server that provides 20 tools to control the Unity Editor with natural language, including scene management, component manipulation, script generation, asset handling, project settings, builds, and live C# execution.
This MCP server integrates AI assistants with Unity Editor, allowing them to create scenes, generate scripts, simulate input, and automate workflows using 91 built-in tools.
An MCP server that enables AI agents to control the Unity Editor externally, providing tools for scene, GameObject, component, and other editor operations.
A Unity Editor MCP server that gives Claude Code full control over Unity projects through 268 tools, 7 resources, and specialized AI agents. It enables AI-assisted game development by allowing Claude to see, create, modify, and inspect everything in Unity including scenes, GameObjects, scripts, and builds.
An MCP server for Unity that enables AI agents to query and control the Unity Editor, providing tools for scene management, object manipulation, and asset browsing.