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wait_frames

Pauses gameplay for a specified number of frames and captures a screenshot, useful for waiting through animations, text, or transitions in Pokemon Fire Red.

Instructions

Wait for a number of frames without input, then screenshot.

Useful for waiting through animations, text, or transitions. At ~60fps, count=60 is approximately 1 second.

Args: count: Number of frames to wait (default 60)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
countNo

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