wait_frames
Pauses gameplay for a specified number of frames and captures a screenshot, useful for waiting through animations, text, or transitions in Pokemon Fire Red.
Instructions
Wait for a number of frames without input, then screenshot.
Useful for waiting through animations, text, or transitions. At ~60fps, count=60 is approximately 1 second.
Args: count: Number of frames to wait (default 60)
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| count | No |