wait_frames
Pauses gameplay for a specified number of frames and captures a screenshot, useful for waiting through animations, text, or transitions in Pokemon Fire Red.
Instructions
Wait for a number of frames without input, then screenshot.
Useful for waiting through animations, text, or transitions. At ~60fps, count=60 is approximately 1 second.
Args: count: Number of frames to wait (default 60)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "wait_frames"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| count | No |