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Read Console

read_console

Retrieve recent Unity Editor console messages by type or filter text, or clear the console. Supports pagination with page size and cursor.

Instructions

Gets messages from or clears the Unity Editor console. Defaults to 10 most recent entries. Use page_size/cursor for paging. Note: For maximum client compatibility, pass count as a quoted string (e.g., '5'). The 'get' action is read-only; 'clear' modifies ephemeral UI state (not project data).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
countNo
typesNo
actionNo
cursorNo
formatNo
page_sizeNo
filter_textNo
include_stacktraceNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Transparently discloses the read-only nature of 'get' and the ephemeral UI modification of 'clear', plus a compatibility note about passing count as string. No annotations to contradict.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Concise two-sentence description with front-loaded purpose, defaults, and paging. Every sentence adds value without waste.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 8 parameters and no schema descriptions, the description partially covers behavior but lacks details for many parameters. Output schema exists, so return value explanation is not required, but parameter coverage is incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must compensate. It only explains a few parameters (count, page_size, cursor, action), leaving types, filter_text, format, include_stacktrace, and other parameter semantics undescribed.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description explicitly states the tool's resource (Unity Editor console) and both main actions (get/clear), making it clear and distinct from sibling tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Provides clear guidance on default behavior (10 most recent entries), pagination (page_size/cursor), and when to use 'get' vs 'clear'. Does not contrast with siblings but is sufficient for standalone usage.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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