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Related Servers

Alternatives to vrc-mcp-proxy

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    Related Servers

    TDQS

    A3.9/5.0

    Scored across 14 tools

    Disambiguation5/5

    Each tool targets a distinct operation (debugging, code execution, game object CRUD, scene management, etc.) with no overlap. Descriptions clearly differentiate similar-sounding tools like manage_gameobject vs find_gameobjects.

    Naming Consistency4/5

    Most tools use a verb_noun pattern (e.g., execute_code, find_gameobjects, manage_scene). The only exception is unity_reflect (noun_verb), but it's a single deviation from an otherwise consistent convention.

    Tool Count5/5

    14 tools cover a broad range of Unity editor operations without being overwhelming. The count is well-suited for the server's purpose of comprehensive editor control via MCP.

    Completeness4/5

    The tool surface covers core workflows like CRUD on game objects, scenes, assets, packages, camera control, and editor state. Minor gaps exist (e.g., no dedicated animation or UI tools), but the set is functional and extendable.

    Maintenance

    ActivitySlowing
    ResponsivenessNo issues