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Inspect Legacy Achievement Reward Status

horizon_deliver_achievement_rewards
Read-onlyIdempotent

Reads compatibility reward status for up to eight original achievement keys, letting you diagnose legacy unsettled rewards without changing identity or creating deliveries.

Instructions

Reads compatibility reward status for up to eight original achievement keys. Use when: diagnosing an older unsettled reward without changing its original identity. Not for: delivering or claiming new achievement rewards; new unlocks credit immediately. Requires: userId and the player's session: sign in with horizon_signin_email or horizon_signin_anonymous and pass its accessToken as sessionToken. Side effects: Read-only compatibility POST; creates no reward, delivery or grant. Legacy pending status returns MIGRATION_REQUIRED for verified cold settlement. Returns: {achievements,results:[{key,state,inboxEntryId,code}]}. New compact achievements are complete with no Inbox ID; never invent a new action from a legacy pending result. Errors: 409 STATE_CONFLICT: reconcile and retry the same key. ACHIEVEMENT_NOT_MANUAL: report the configured statistic instead. MIGRATION_REQUIRED preserves legacy reward originals for the verified cold operator; it never authorizes a replacement reward or Inbox delivery. 401 means the session is missing or expired: sign in again and retry with the new accessToken. 403 for a session means the token belongs to another user: pass the userId that signed in. Needs HORIZON_API_KEY. Every failure returns an error result (isError) with the HTTP status and body: a 401 that horizon_test_connection also returns means HORIZON_API_KEY is wrong, 429 means the account's per-minute rate limit was reached (wait a minute, then retry).

Input Schema

NameRequiredDescriptionDefault
keysYesOne to eight distinct original keys; fixed compatibility request bound
userIdYesSigned-in player UUID matching the session
sessionTokenYesPlayer accessToken, sent only as Authorization Bearer

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv1.9.1

TDQS

A4.8/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint/idempotentHint/destructiveHint=false, but the description goes well beyond them: it discloses that the read is a POST, that no reward, delivery or grant is created, that MIGRATION_REQUIRED preserves legacy originals and never authorizes a replacement, and it maps the 409/401/403/429/ACHIEVEMENT_NOT_MANUAL failure modes to concrete recovery actions. Rate-limit and auth-source behavior are both covered.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the core action and then labeled blocks (Use when / Not for / Requires / Side effects / Returns / Errors) that make skimming easy. The errors paragraph is dense and partially redundant with the auth block, so it is slightly longer than it needs to be, but every section carries operational information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, yet the description supplies the return shape ({achievements,results:[{key,state,inboxEntryId,code}]}) and interprets edge cases (compact achievements have no Inbox ID). Combined with error handling, side effects and auth prerequisites, an agent has everything needed to call and interpret this correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds genuine meaning on top: it explains where sessionToken comes from (the accessToken of a prior sign-in) and ties userId to the signed-in player ('pass the userId that signed in' on a 403), and it reinforces the fixed one-to-eight key bound and the 'never invent a replacement key' rule for retries.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource: 'Reads compatibility reward status for up to eight original achievement keys.' It draws a hard boundary against the achievement siblings with 'Not for: delivering or claiming new achievement rewards; new unlocks credit immediately,' which separates it from horizon_unlock_achievement and horizon_get_achievements. It also implicitly corrects the misleading 'deliver' in the tool name.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicit 'Use when' (diagnosing an older unsettled reward without changing its original identity) and explicit 'Not for' (delivering or claiming new rewards). Prerequisites are spelled out: sign in via horizon_signin_email or horizon_signin_anonymous and pass its accessToken as sessionToken, plus the HORIZON_API_KEY requirement. Nothing about when to reach for this versus a sibling is left to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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