read_dice
Retrieves current dice and coin values from a Tabletop Simulator table without rolling, for specified objects or all pieces, so you can inspect results after a roll.
Instructions
Read dice values without rolling (e.g. after the player rolled): the given dice/coins, or all dice and coins on the table. Coins report their face name, e.g. "Heads". Each die has value, resting, tilt, cocked, tint and position.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| guids | No | ||
| cocked_tilt | No |