get_events
Fetch TTSim events since a sequence number—including print output, Lua errors, and game state changes—and return last_seq to poll only new events.
Instructions
Messages TTSim sent on its own since sequence number since: print output, Lua errors,
game loaded/saved, objects created.
Returns {"events": [{"seq", "time", "kind", ...}], "last_seq"}. Pass last_seq as since
next time to get only new events. Only events received while this server runs are available.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| since | No |