gb_interrupts
Explains the Game Boy interrupt system, detailing each interrupt's vector, IE/IF bits, and priority when specified.
Instructions
Explain the interrupt system, or one interrupt in detail.
Returns each vector with its IE/IF bit and priority; with an argument, adds the source's full documentation and the dispatch rules.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| which | No | '$40', '48', 'VBlank', 'STAT', 'Timer', 'Serial', 'Joypad'. Omit for all. |