gb_gotchas
Find Pan Docs hardware caveats to explain why Game Boy code behaves unexpectedly. Filter by topic or severity for LCD timing, OAM corruption, MBC1 aliasing, and STAT blocking issues.
Instructions
List Pan Docs' hardware caveats -- its tip/warning/danger callouts.
This is where "why does the original code do this strange thing" is usually answered: LCD-disable timing, OAM corruption, MBC1 aliasing, STAT blocking.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | No | 'tip', 'warning', or 'danger'. | |
| limit | No | Maximum caveats to return. | |
| topic | No | Narrow to a subject, e.g. 'OAM', 'MBC1', 'STAT'. |