save_pose_snapshot
Capture joint-subtree transforms and key guards in Cascadeur session memory, or save one character pose and Point controls to JSON for later reuse.
Instructions
Capture all local/global clip transforms and topology/key guards for a Joint subtree in host memory. Up to 32 snapshots per host session; invalid after restart. Alternatively supply scene_id and character_id for full real-character state and bounded native history (16 snapshots). Durable variant: scene_id, character_id, absolute new .json path and optional frame. Saves ONE pose, all Point controls and read-only joint verification; no vendor assets.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | ||
| root | No | ||
| frame | No | ||
| scene | No | ||
| scene_id | No | ||
| character_id | No |