inspect_character_motion
Read native track curves, mass-weighted COM, and rig connection errors at every stored frame (max 121) without moving the playhead.
Instructions
Read native track curves, rigid-body mass-weighted COM and rig connection errors at every stored frame (max 121). Does not move the playhead.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| character_id | Yes |