export_fbx
Export a single-character Cascadeur scene to FBX with baked skeleton, mesh, and animation over its stored frame range. Creates a new .casc copy first, then writes a new FBX file.
Instructions
Export the complete single-character scene with baked skeleton/mesh/animation via native FbxLoader. Full stored frame range only; ASCII, Y-up, Euler filter. Saves a NEW .casc copy first (scene identity changes). New FBX by default; replacing a file requires its exact expected_sha256. Rejects unsupported scopes. Read back files after timeout.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| options | Yes | ||
| scene_id | Yes | ||
| output_path | Yes | ||
| character_id | Yes | ||
| expected_sha256 | No | ||
| source_copy_path | Yes |