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assign_quest

Assign quests to characters in RPG sessions to advance storylines and track progress using structured game mechanics.

Instructions

Assign a quest to a character.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
characterIdYes
questIdYes
sessionIdNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden but only states the action without behavioral details. It doesn't disclose if this is a mutation (likely), what permissions are needed, whether it's idempotent, or what happens on success/failure. This is inadequate for a tool that presumably modifies state.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence with no wasted words. It's appropriately front-loaded and efficiently conveys the core action, though this brevity contributes to gaps in other dimensions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, 0% schema coverage, no output schema, and a likely state-mutating tool, the description is incomplete. It lacks essential context like behavioral effects, parameter meanings, and expected outcomes, making it insufficient for reliable agent use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate but adds no parameter information. It doesn't explain what 'characterId', 'questId', or 'sessionId' represent, their formats, or relationships. This leaves all three parameters semantically undefined.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states the action ('Assign') and target ('a quest to a character'), which clarifies the tool's purpose. However, it doesn't differentiate from sibling tools like 'complete_quest' or 'create_quest', leaving the specific role within the quest lifecycle ambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It doesn't mention prerequisites (e.g., quest and character must exist), exclusions, or related tools like 'complete_quest' or 'list_quests', leaving usage context unclear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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