Save Active Scene
unity_save_sceneSave the active Unity scene to disk to prevent data loss after create, delete, or transform batches.
Instructions
Save the active scene to disk (AssetDatabase + EditorSceneManager.SaveOpenScenes).
Use when: after create/delete/transform batches so work is not lost. Idempotent: saving twice has no extra effect.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||