Get Folder Structure
unity_folder_structureMap a Unity project's folder tree to a chosen depth for a read-only overview of asset organization. Set folder and depth; large folders truncate for focused inspection.
Instructions
Map the project folder tree up to a depth (default 3). Read-only overview of how the project is organized.
Args: folder (default 'Assets'), depth 1-5 (default 3). Large folders are truncated with a note — drill into subfolders for detail.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| depth | No | How deep to recurse (1-5, default 3) | |
| folder | No | Project-relative folder to map, e.g. 'Assets' | Assets |
| response_format | No | Output format: 'markdown' for human-readable or 'json' for machine-readable | markdown |