Get Game State Snapshot
unity_get_game_stateFetch a one-call snapshot of every tank's team, HP, alive status, position, hull/turret yaw, and reload readiness to drive self-play input decisions.
Instructions
One-call snapshot for self-play: every tank's team, hp/maxHP, alive, position [x,y,z], hull yaw, turret yaw, reload fraction (1 = ready).
Use in the drive loop before each unity_set_player_input. JSON format recommended for parsing.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||