Get Asset Dependencies
unity_asset_dependenciesLists all dependencies of a Unity asset, recursively by default, so you can see what will break if you move or delete it or why a prefab pulls in many files.
Instructions
List what an asset depends on (textures of a material, scripts of a prefab, ...). Recursive by default.
Args: path, recursive (default true). Use when: checking what will break if you move/delete an asset, or why a prefab pulls in half the project.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Project-relative asset path, e.g. 'Assets/Prefabs/Enemy.prefab' | |
| recursive | No | Include transitive dependencies (default true) | |
| response_format | No | Output format: 'markdown' for human-readable or 'json' for machine-readable | markdown |