Edit texture properties
bb_set_texture_propertiesChange texture metadata in Blockbench, such as name, folder, render mode, PBR channel, particle flag, FPS, layer state, and saved status, to control rendering and asset organization.
Instructions
Change texture metadata: name, folder, render_mode, pbr_channel, particle, fps, layers_enabled, saved.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fps | No | ||
| name | No | ||
| folder | No | ||
| targets | Yes | ||
| particle | No | ||
| keep_size | No | ||
| pbr_channel | No | ||
| render_mode | No | ||
| layers_enabled | No |