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Delete texture(s)

bb_delete_texture

Delete textures from a Blockbench project. Provide target textures to remove them, clean up unused assets, or fix texture-related errors.

Instructions

Remove textures from the project.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetsYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv2.0.0

TDQS

C2.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It doesn't disclose whether deletion is destructive/permanent, whether it requires confirmation, how textures in use are handled, or what happens to assignments referencing deleted textures.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One short sentence with no waste and the action front-loaded. Concise, though arguably too terse given the gaps elsewhere.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

A destructive mutation tool with no annotations, no output schema, and an undocumented required parameter. The description is far too thin to safely and correctly invoke this tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0% and the single required parameter 'targets' is completely undocumented in both schema and description. The description adds no meaning about what a target is or what form it takes.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a clear verb (remove) and resource (textures) with scope (from the project). Sibling tools like bb_delete_elements, bb_delete_path, and bb_delete_animation make the resource noun necessary to distinguish, and it does that, though it's a fairly generic statement.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this versus alternatives like bb_delete_elements or bb_set_texture_properties, and no mention of prerequisites or cautions. The description leaves the agent to infer context entirely.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.