Edit a mesh
bb_edit_meshModify an existing mesh in place by redefining vertices and faces, appending geometry with merge, or deleting faces and vertices by key.
Instructions
Modify an existing mesh in place. With vertices+faces it redefines the geometry; with merge:true the new vertices/faces are appended. delete_faces / delete_vertices remove by key. Keys are shown by bb_list_elements {include_geometry:true}.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| faces | No | Array of indices / {vertices,uv,texture}, or a {key:{...}} map. | |
| merge | No | ||
| target | Yes | ||
| vertices | No | Array of [x,y,z], or a {key:[x,y,z]} map. | |
| delete_faces | No | ||
| delete_vertices | No |