Remove entities
remove_entityRemoves Minecraft entities without drops by UUID or type, optionally within a radius; use dry-run mode to count targets before deleting.
Instructions
Remove entities without drops: one by uuid, or many by types, such as dropped items, arrows, or a mob farm's overflow, optionally within a radius of x, y, z. Many at once never touches players, skips named mobs and tamed pets unless includeNamed is true, takes the nearest first up to max, and dryRun only counts. Try dryRun first and tell the user what would go.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| z | No | ||
| max | No | Remove at most this many; the server caps it (1000 by default) | |
| uuid | No | One entity | |
| types | No | Entity keys, such as ["minecraft:item", "minecraft:arrow"] | |
| world | No | World name, such as `world`, `world_nether`, `world_the_end`, or a key like `minecraft:the_nether` | world |
| dryRun | No | Only count what would be removed | |
| radius | No | Blocks around x, y, z | |
| includeNamed | No | Also remove named mobs and tamed pets |