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Leaderboards and totals

get_leaderboard
Read-onlyIdempotent

Rank Minecraft players by statistics such as playtime, diamonds, or custom metrics across up to five leaderboards at once; ties share a place.

Instructions

Players ranked by statistics, up to 5 boards at once; ties share a place. Presets: playtime (hours), diamonds, advancements, mobs, travel (km), deaths, blocks, fish, damage (hearts), netherite (ancient debris mined), experience (xp gained; a lower bound, since vanilla keeps no lifetime total), tamed (animals tamed; also a lower bound). Or any statistic as category:key, such as custom:jump, mined:diamond_ore, killed:*. Without statistics, the presets with their units, and everyone's statistics added up: hours played, blocks mined and the top block, mobs killed and the top mob, deaths, advancements, world day.

Input Schema

NameRequiredDescriptionDefault
limitNoPlayers per board; 10 by default
statisticsNoSuch as ["playtime", "mined:diamond_ore"]

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv4.1.0

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already cover the safety profile (readOnly, idempotent, non-destructive), and the description goes further with real behavioral caveats: ties share a place, experience and tamed counts are lower bounds because vanilla keeps no lifetime total, and the max of 5 boards. It stops short of saying how expensive the scan is or how ties are ordered within a place.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the core behavior, and nearly every clause carries new information (units, presets, syntax, defaults). The final sentence is a dense run-on listing aggregate fields, which costs it a point on readability, but there is no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description must imply the return shape; it does so partially by describing ranked entries with shared places and a totals mode with named aggregate fields. It never states the overall structure (e.g. how multiple boards are keyed in the response), which is the remaining gap for a 2-param aggregation tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% so the baseline is 3, but the description substantially exceeds it: it enumerates every preset with its unit (playtime in hours, travel in km, damage in hearts, netherite as ancient debris) and defines the free-form `category:key` syntax with examples like `custom:jump` and `killed:*`, plus wildcard support. That is meaning the schema's one-line example does not convey.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Opens with a specific verb+resource+scope: 'Players ranked by statistics, up to 5 boards at once.' It is instantly distinguishable from the player-inspection siblings (get_player, list_players) because it declares ranking/aggregation as its output.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The second half establishes an explicit branch: pass `statistics` for boards, or omit it to get presets-with-units plus server-wide totals. That is clear usage context, but it never names an alternative tool or states when a sibling would be preferred over this one.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.