object_set_visible
Show or hide groups, lights, cameras, and bake nodes in Marmoset Toolbag; meshes need allow_mesh, submeshes are refused, and bake scenes should use baker visibility or isolate tools.
Instructions
Show or hide groups, lights, cameras or bake nodes. Refuses submeshes always and
meshes unless allow_mesh is true: in bake scenes those flags corrupt bakes or crash
Toolbag on load. For bake scenes use baker_set_visible or baker_isolate.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| refs | Yes | ||
| visible | Yes | ||
| allow_mesh | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||